A 2-7 offsuit hand is the worst hand to start with in Texas Hold 'Em poker because there are so few good options available to you: you have no straight draw, no flush draw, and even if you wind up with a pair of 7s or a pair of 2s, you're unlikely to have the best hand.
The strength of your starting hand in Texas Hold'em can help you determine your chances of winning, even before the remaining cards are dealt. From a pair of aces — the strongest starting hand — to a 2 and a 7, knowing the strength of your starting hand is an important part of your success at the table. When playing Texas Hold'em you need to know which starting hands are worth staying in with—and which you should fold.
Best Starting Hands
Having a strong starting hand can help you determine your chances of winning even before the flop is dealt. In general, you're a strong contender if your starting hand contains:
- Ace/Ace: the strongest starting hand in the game.
- King/king, queen/queen, jack/jack: high pairs set you off well.
- An ace with a face card: sets a good foundation, if the flop works in your favor.
- A combination of 2 and 7 different suits is considered the worst hand in Texas Hold'em. These are the 2 lowest cards from which it is impossible to make a straight (4 cards between 2 and 7).
- The absolute worst poker hand is a 2 and 7 offsuit. These two cards are the lowest and can’t make a straight or a valuable pair. A 2 and 8 for Texas Holdem starting hands is just as bad as a 2 and 7. You’re stuck with low cards that can’t make a straight and aren’t worth making a pair.
Beyond these cards, you'll also often be happy to see cards in sequence, particularly the high cards and face cards, and pairs in your starting hand. While some of these hands aren't always deemed the ideal hands, they can sometimes pay off if you're willing to take a risk. Don't forget the added bonus if your cards are all in the same suit, too. A flush, especially a straight flush or royal flush, can often win you the game. Again, the flop will play a major role in just how strong your chances are at winning, so assess carefully and determine how much risk you're willing to take.
The specific sequence of cards and the order in which they rank is an important aspect of the game. Studying up on the best starting hands in Texas Hold'em can help improve your game and your odds at winning the pot.
A strong starting hand might also encourage you to make a strong blind (your first bet).
Worst Starting Hands
When you're dealt your starting hand, some combinations greatly reduce your chances of winning. These are generally low numbers that are not in sequence or matched. You might consider folding early if your two cards are:
- A 2 or a 3, paired with a 7 or an 8: you can't make a straight out of them.
- An ace or a face card with an unsuited low card: you're taking a risk relying on a single high card.
- Two unmatched, unsuited low cards (like 4 and 7, 5 and 8, etc.): you'll rarely win with these.
The strategy of what to hold, and why, takes a bit to master, so studying the worst starting hands in Texas Hold'em, even more, can help you improve your game.
Beginner's Advice
Play only the cards in the 10-best list and always fold those in the worst hands list. Following this strategy may improve your results. However, there's no guarantee that receiving a strong starting hand will take the round, or that a weak starting hand is a definite loss. You never know how the flop may run, and while an unsuited 2 and 4 might seem like one to deal, sometimes you'll be pleasantly surprised with a two-pair or even a full house. Study up on the various hands you're aiming for.
How you approach the game will also differ based on the game itself. For example, if you're playing No-Limit Hold 'em, knowing the top No-Limit Hold'em hands can help you better understand how to play them.
As your skill increases, you'll also want to learn how position affects your Hold'em starting hand decisions. The more you learn, the more you'll realize how important your starting hands are to your bottom line. Play the good hands and fold the bad, and you'll be well on your way to becoming an expert at Hold'em.
In the poker game of Texas hold 'em, a starting hand consists of two hole cards, which belong solely to the player and remain hidden from the other players. Five community cards are also dealt into play. Betting begins before any of the community cards are exposed, and continues throughout the hand. The player's 'playing hand', which will be compared against that of each competing player, is the best 5-card poker hand available from his two hole cards and the five community cards. Unless otherwise specified, here the term hand applies to the player's two hole cards, or starting hand.
Essentials[edit]
There are 1326 distinct possible combinations of two hole cards from a standard 52-card deck in hold 'em, but since suits have no relative value in this poker variant, many of these hands are identical in value before the flop. For example, A♥J♥ and A♠J♠ are identical in value, because each is a hand consisting of an ace and a jack of the same suit.
Therefore, there are 169 non-equivalent starting hands in hold 'em, which is the sum total of : 13 pocket pairs, 13 × 12 / 2 = 78 suited hands and 78 unsuited hands (13 + 78 + 78 = 169).
These 169 hands are not equally likely. Hold 'em hands are sometimes classified as having one of three 'shapes':
- Pairs, (or 'pocket pairs'), which consist of two cards of the same rank (e.g. 9♠9♣). One hand in 17 will be a pair, each occurring with individual probability 1/221 (P(pair) = 3/51 = 1/17).
- Alternative means of making this calculation
- First Step
- As confirmed above.
- There are 1326 possible combination of opening hand.
- Second Step
- There are 6 different combos of each pair. 9h9c, 9h9s, 9h9d, 9c9s, 9c9d, 9d9s. Therefore, there are 78 possible combinations of pocket pairs (6 multiplied by 13 i.e. 22-AA)
- To calculate the odds of being dealt a pair
- 78 (the number of any particular pair being dealt. As above) divided by 1326 (possible opening hands)
- 78/1326 = 0.058 or 5.8%
- Suited hands, which contain two cards of the same suit (e.g. A♣6♣). 23.5% of all starting hands are suited.
Probability of first card is 1.0 (any of the 52 cards)Probability of second hand suit matching the first:There are 13 cards per suit, and one is in your hand leaving 12 remaining of the 51 cards remaining in the deck. 12/51=.2353 or 23.5%
Texas Holdem Opening Hands
- Offsuit hands, which contain two cards of a different suit and rank (e.g. K♠J♥). 70.6% of all hands are offsuit hands
Offsuit pairs = 78Other offsuit hands = 936
It is typical to abbreviate suited hands in hold 'em by affixing an 's' to the hand, as well as to abbreviate non-suited hands with an 'o' (for offsuit). That is,
- QQ represents any pair of queens,
- KQ represents any king and queen,
- AKo represents any ace and king of different suits, and
- JTs represents any jack and ten of the same suit.
Limit hand rankings[edit]
Some notable theorists and players have created systems to rank the value of starting hands in limit Texas hold'em. These rankings do not apply to no limit play.
Sklansky hand groups[edit]
David Sklansky and Mason Malmuth[1] assigned in 1999 each hand to a group, and proposed all hands in the group could normally be played similarly. Stronger starting hands are identified by a lower number. Hands without a number are the weakest starting hands. As a general rule, books on Texas hold'em present hand strengths starting with the assumption of a nine or ten person table. The table below illustrates the concept:
Worst Possible Hand In Texas Holdem Odds
Chen formula[edit]
The 'Chen Formula' is a way to compute the 'power ratings' of starting hands that was originally developed by Bill Chen.[2]
- Highest Card
- Based on the highest card, assign points as follows:
- Ace = 10 points, K = 8 points, Q = 7 points, J = 6 points.
- 10 through 2, half of face value (10 = 5 points, 9 = 4.5 points, etc.)
Worst Possible Hand In Texas Holdem Rules
Worst Possible Hand In Texas Holdem Tournaments
- Pairs
- For pairs, multiply the points by 2 (AA=20, KK=16, etc.), with a minimum of 5 points for any pair. 55 is given an extra point (i.e., 6).
- Suited
- Add 2 points for suited cards.
Worst Possible Hand In Texas Holdem Players
- Closeness
- Subtract 1 point for 1 gappers (AQ, J9)
- 2 points for 2 gappers (J8, AJ).
- 4 points for 3 gappers (J7, 73).
- 5 points for larger gappers, including A2 A3 A4
- Add an extra point if connected or 1-gap and your highest card is lower than Q (since you then can make all higher straights)
Phil Hellmuth's: 'Play Poker Like the Pros'[edit]
Phil Hellmuth's 'Play Poker Like the Pros' book published in 2003.
Tier | Hands | Category |
---|---|---|
1 | AA, KK, AKs, QQ, AK | Top 12 Hands |
2 | JJ, TT, 99 | |
3 | 88, 77, AQs, AQ | |
4 | 66, 55, 44, 33, 22, AJs, ATs, A9s, A8s | Majority Play Hands |
5 | A7s, A6s, A5s, A4s, A3s, A2s, KQs, KQ | |
6 | QJs, JTs, T9s, 98s, 87s, 76s, 65s | Suited Connectors |
Statistics based on real online play[edit]
Statistics based on real play with their associated actual value in real bets.[3]
Tier | Hands | Expected Value |
---|---|---|
1 | AA, KK, QQ, JJ, AKs | 2.32 - 0.78 |
2 | AQs, TT, AK, AJs, KQs, 99 | 0.59 - 0.38 |
3 | ATs, AQ, KJs, 88, KTs, QJs | 0.32 - 0.20 |
4 | A9s, AJ, QTs, KQ, 77, JTs | 0.19 - 0.15 |
5 | A8s, K9s, AT, A5s, A7s | 0.10 - 0.08 |
6 | KJ, 66, T9s, A4s, Q9s | 0.08 - 0.05 |
7 | J9s, QJ, A6s, 55, A3s, K8s, KT | 0.04 - 0.01 |
8 | 98s, T8s, K7s, A2s | 0.00 |
9 | 87s, QT, Q8s, 44, A9, J8s, 76s, JT | (-) 0.02 - 0.03 |
Nicknames for starting hands[edit]
In poker communities, it is common for hole cards to be given nicknames. While most combinations have a nickname, stronger handed nicknames are generally more recognized, the most notable probably being the 'Big Slick' - Ace and King of the same suit, although an Ace-King of any suit combination is less occasionally referred to as an Anna Kournikova, derived from the initials AK and because it 'looks really good but rarely wins.'[4][5] Hands can be named according to their shapes (e.g., paired aces look like 'rockets', paired jacks look like 'fish hooks'); a historic event (e.g., A's and 8's - dead man's hand, representing the hand held by Wild Bill Hickok when he was fatally shot in the back by Jack McCall in 1876); many other reasons like animal names, alliteration and rhyming are also used in nicknames.
Notes[edit]
Hands Of Texas Holdem
- ^David Sklansky and Mason Malmuth (1999). Hold 'em Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-22-1
- ^Hold'em Excellence: From Beginner to Winner by Lou Krieger, Chapter 5, pages 39 - 43, Second Edition
- ^http://www.pokerroom.com/poker/poker-school/ev-stats/total-stats-by-card/[dead link]
- ^Aspden, Peter (2007-05-19). 'FT Weekend Magazine - Non-fiction: Stakes and chips Las Vegas and the internet have helped poker become the biggest game in town'. Financial Times. Retrieved 2010-01-10.
- ^Martain, Tim (2007-07-15). 'A little luck helps out'. Sunday Tasmanian. Retrieved 2010-01-10.